MEDIABROLLY
Holland and Barrett 'Horny Goatweed'
AFC Asian Cup Qatar 2023 Final draw ident
Junp Design have been producing a series of on screen graphics and title sequences for FMA and I was hired to remodel / rig and animate the Hawk character in this animation.
Holland and Barrett 'Horny Goatweed'
UEFA Euopean Qualifiers
Junp Design produced a series of on screen graphics and title sequences for UEFA and I was hired to remodel, texture, rig and animate the footballers in this animation.
Holland and Barrett 'Horny Goatweed'
Hollanda Gelato TV advert
.HIred to build and skin the Gelato characters for this advert series.
Also created the facial animtion rig and ate an awaful lot of ice cream (purely research :)
Dir: Kyra and Constatin
Produced by Passion Pictures
Holland and Barrett 'Horny Goatweed'
International Biathlon Union
Working again with Jump Design, I was commissioned to create, rig and animate the characters for the sequences and idents.
Holland and Barrett 'Horny Goatweed'
Holland and Barrett TV ad
Promoting the 'benefits' of Horny goatweed for Holland and Barrett
I was hired to remodel and rig both goats and set-up facial and secondary animation controllers.
Dir: Jens & Anna
Agency: RKCR/YR
3D modeller and rigger: Nick Savy.
Sour patch take over DCM cinema ad
Following on from creating DCM's cinema idents - Jump produced this 'takeover' version of the opening sting promoted by Maynard's Sour Patch Kids sweets.
The Sour Patch Kids characters already had a commercial campaign running where they were seen doing something naughty (sour) followed by something nice (sweet). In this ident the cheeky character stops the film playing properly by interfering with the projector - only to be seen in the end pack shot walking over and hugging the logo.
Lead Designer: Russell Hilliard
3D modeller and animator: Nick Savy.
Pearls and popcorn clothing ad campaign
Modelling and rigging lead.For this series of Advertisements I created a modelling and facial pipeline for the generation of several child characters. Designed topology layout, set-up a set generic facial expressions that would fit each character, designed and rigged a facial UI and built and skinned a set of collision bodies for the cloth simulations and modelled 2 of the childrens likenesses, organised and shot the reference shoot. supervised the other artists output meshes,
Compare the Meerkats Advert 'Battle of fearlessness'
The brief was o design and build costumes and props for this episode of the Meerkats Ad series. 19th century Russian and Mogolian influences were used to create these costumes.
Props included the scorpoin, battle horn, serving plate and cloche'
Modelled using Maya, rigged and animated in XSI.